weatherless...................81.81932% offense.......................31.52100% balance.......................29.74250% voltturn......................17.16931% stall.........................13.97553% semistall.....................13.69426% hyperoffense..................11.06670% sand.......................... 5.93162% hail.......................... 5.46037% rain.......................... 4.56352% trickroom..................... 3.24784% sun........................... 2.24591% hailoffense................... 1.91109% choice........................ 1.32567% sandstall..................... 0.93630% gravity....................... 0.14476% dragmag....................... 0.13426% monotype...................... 0.11561% sunoffense.................... 0.08889% sandoffense................... 0.08463% tricksun...................... 0.06541% monobug....................... 0.05097% monoelectric.................. 0.02083% multiweather.................. 0.02067% rainoffense................... 0.01894% monopoison.................... 0.01601% tricksand..................... 0.01507% monopsychic................... 0.01375% monowater..................... 0.00694% monofire...................... 0.00678% rainstall..................... 0.00575% monorock...................... 0.00025% monoghost..................... 0.00024% monodragon.................... 0.00008% monofairy..................... 0.00002% monoflying.................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.357) -2.0| |######### -1.0|##################### |############# 0.0|############################## |################## +1.0|##### |##################### +2.0|# |## +3.0|########## more negative = more offensive, more positive = more stall one # = 0.76%