weatherless...................62.34433% offense.......................36.17239% balance.......................32.68880% rain..........................24.05247% hyperoffense..................18.26362% sun...........................14.58890% voltturn......................11.63613% semistall..................... 8.47012% multiweather.................. 4.91370% stall......................... 4.40507% sand.......................... 3.19893% trickroom..................... 2.56407% rainoffense................... 2.03054% monotype...................... 1.33940% hail.......................... 1.09277% sunoffense.................... 0.81753% sandoffense................... 0.77981% monowater..................... 0.32957% monoelectric.................. 0.29579% monoice....................... 0.28301% choice........................ 0.27341% monoghost..................... 0.19218% gravity....................... 0.14789% rainstall..................... 0.09343% monobug....................... 0.06757% mononormal.................... 0.06756% monodragon.................... 0.03617% monodark...................... 0.03378% monosteel..................... 0.03378% monofighting.................. 0.03378% monofire...................... 0.03378% Stalliness (mean: -0.112) -2.0|############ |###### -1.5|####### |############# -1.0|############## |###################### -0.5|######################### |######################## 0.0|############################# |############################## +0.5|################## |################ +1.0|###### |############ +1.5|#### |### +2.0|### |# +2.5|## |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.40%