weatherless...................88.71449% offense.......................42.37829% balance.......................37.81003% hyperoffense..................11.37560% voltturn...................... 6.07158% rain.......................... 5.06819% semistall..................... 5.03639% stall......................... 3.39970% hail.......................... 3.24159% trickroom..................... 3.15680% sun........................... 2.14722% sand.......................... 0.94951% monotype...................... 0.81526% choice........................ 0.66068% rainoffense................... 0.39129% sunoffense.................... 0.23937% mononormal.................... 0.19432% monowater..................... 0.18902% multiweather.................. 0.11482% monoice....................... 0.10511% hailoffense................... 0.10158% trickhail..................... 0.08656% monobug....................... 0.06095% monopsychic................... 0.06006% tailwind...................... 0.05388% monoghost..................... 0.05123% sandoffense................... 0.04505% sandstall..................... 0.04416% monopoison.................... 0.03886% monofire...................... 0.02738% rainstall..................... 0.02650% monoelectric.................. 0.02473% monosteel..................... 0.02385% monofighting.................. 0.02296% monograss..................... 0.01855% monoflying.................... 0.01678% monodark...................... 0.01413% dragmag....................... 0.01325% monodragon.................... 0.01237% monofairy..................... 0.01148% tricksun...................... 0.01148% monorock...................... 0.01060% trickrain..................... 0.00972% monoground.................... 0.00530% hailstall..................... 0.00442% allweather.................... 0.00177% tricksand..................... 0.00177% gravity....................... 0.00088% Stalliness (mean: -0.058) -2.0|#### |### -1.5|#### |########## -1.0|############# |#################### -0.5|########################## |############################## 0.0|############################# |############################ +0.5|######################## |############### +1.0|########## |##### +1.5|### |## +2.0|## |# +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.43%