weatherless...................88.52545% offense.......................41.51725% balance.......................38.17008% hyperoffense..................11.45246% voltturn...................... 6.43519% rain.......................... 5.19583% semistall..................... 5.12702% stall......................... 3.73318% hail.......................... 3.37103% trickroom..................... 3.24794% sun........................... 2.11380% sand.......................... 0.89689% monotype...................... 0.69909% choice........................ 0.67471% rainoffense................... 0.40202% sunoffense.................... 0.22359% monowater..................... 0.17525% mononormal.................... 0.16253% hailoffense................... 0.10359% multiweather.................. 0.09860% trickhail..................... 0.08341% monoice....................... 0.07232% monobug....................... 0.05285% monoghost..................... 0.04788% tailwind...................... 0.04541% monopsychic................... 0.04334% sandstall..................... 0.04187% sandoffense................... 0.03945% monofire...................... 0.03252% monopoison.................... 0.03004% monosteel..................... 0.02252% rainstall..................... 0.02191% monoelectric.................. 0.01923% monofighting.................. 0.01715% monograss..................... 0.01713% monoflying.................... 0.01307% monodark...................... 0.01153% tricksun...................... 0.01078% monodragon.................... 0.00954% dragmag....................... 0.00901% monorock...................... 0.00849% monofairy..................... 0.00723% trickrain..................... 0.00712% monoground.................... 0.00315% hailstall..................... 0.00281% tricksand..................... 0.00169% allweather.................... 0.00126% gravity....................... 0.00063% Stalliness (mean: -0.045) -2.0|#### |### -1.5|#### |########## -1.0|############# |################### -0.5|########################## |############################## 0.0|############################# |############################ +0.5|########################## |############### +1.0|########### |##### +1.5|### |### +2.0|## |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.42%