weatherless...................74.24348% offense.......................54.22099% hyperoffense..................22.62177% balance.......................20.97897% sand..........................16.55037% hail.......................... 4.35169% voltturn...................... 4.19052% rain.......................... 2.90216% sun........................... 2.31896% batonpass..................... 2.05535% trickroom..................... 1.52264% monotype...................... 1.50153% hailoffense................... 1.41986% semistall..................... 1.38384% sandoffense................... 0.96028% tricksun...................... 0.79992% stall......................... 0.79443% rainoffense................... 0.74467% monobug....................... 0.67008% sandstall..................... 0.50292% multiweather.................. 0.36666% sunoffense.................... 0.31393% mononormal.................... 0.23581% monopsychic................... 0.18838% monoelectric.................. 0.10258% dragmag....................... 0.08320% monodragon.................... 0.07336% monofire...................... 0.07014% monopoison.................... 0.04796% monowater..................... 0.02966% monoghost..................... 0.02495% trapper....................... 0.02301% monofairy..................... 0.02301% monoflying.................... 0.01871% monofighting.................. 0.01677% trickhail..................... 0.01677% sunstall...................... 0.01526% monosteel..................... 0.01259% monograss..................... 0.00624% tricksand..................... 0.00624% Stalliness (mean: -0.464) |#### -1.5|########### |################# -1.0|####################### |########################### -0.5|############################## |####################### 0.0|######################### |############### +0.5|####### |###### +1.0|# |## +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.52%