weatherless...................76.78923% offense.......................39.29806% hyperoffense..................34.52398% balance.......................24.35505% sand..........................18.81199% voltturn...................... 5.58080% hail.......................... 4.28832% sandoffense................... 1.60664% semistall..................... 1.05071% stall......................... 0.77220% sandstall..................... 0.73267% sun........................... 0.21832% multiweather.................. 0.21254% rain.......................... 0.10468% trickroom..................... 0.05501% sunoffense.................... 0.01805% tricksun...................... 0.01615% batonpass..................... 0.00916% monotype...................... 0.00505% monobug....................... 0.00479% monowater..................... 0.00023% monodragon.................... 0.00003% hailoffense................... 0.00000% rainoffense................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.579) |# -1.5|############################## |## -1.0|##### |############# -0.5|######### |############# 0.0|################## |###### +0.5|##### |## +1.0|## | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.93%