weatherless...................70.74356% offense.......................58.85737% sand..........................25.04652% balance.......................24.37356% hyperoffense..................12.42333% rain.......................... 4.13269% semistall..................... 2.34587% stall......................... 1.99987% monotype...................... 1.84030% voltturn...................... 1.72204% monodragon.................... 1.02494% monofighting.................. 0.81533% sandoffense................... 0.68787% sun........................... 0.40512% sunoffense.................... 0.40136% multiweather.................. 0.37803% trickroom..................... 0.23152% hail.......................... 0.05013% choice........................ 0.03012% rainoffense................... 0.02935% monoflying.................... 0.00002% monorock...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.221) | -2.0| |# -1.5|#### |###### -1.0|### |## -0.5|############################## |###################### 0.0|### |############ +0.5|######## |## +1.0|## |# +1.5|# | +2.0|## | more negative = more offensive, more positive = more stall one # = 1.01%