weatherless...................80.38888% offense.......................43.75478% balance.......................29.02291% hyperoffense..................18.97481% hail.......................... 6.89235% voltturn...................... 5.97230% sand.......................... 5.83963% sun........................... 4.68403% semistall..................... 4.29272% stall......................... 3.95477% rain.......................... 2.89379% trickroom..................... 2.28151% monotype...................... 1.85117% choice........................ 1.36264% sunoffense.................... 1.31195% hailoffense................... 1.29765% rainoffense................... 0.63456% sandoffense................... 0.59259% multiweather.................. 0.52025% monoice....................... 0.43397% monobug....................... 0.23581% sandstall..................... 0.22450% monowater..................... 0.21807% monofairy..................... 0.17904% monoelectric.................. 0.16709% monorock...................... 0.12168% dragmag....................... 0.09761% trickrain..................... 0.07607% mononormal.................... 0.07481% monograss..................... 0.07404% monoghost..................... 0.07011% tricksand..................... 0.06077% monofighting.................. 0.05435% monopoison.................... 0.05340% tricksun...................... 0.05136% monopsychic................... 0.04947% monosteel..................... 0.04339% tailwind...................... 0.04301% monodragon.................... 0.03950% gravity....................... 0.03732% hailstall..................... 0.03726% monoflying.................... 0.03371% monofire...................... 0.03221% allweather.................... 0.03086% monodark...................... 0.01883% trickhail..................... 0.01341% sunstall...................... 0.00537% monoground.................... 0.00385% trapper....................... 0.00364% rainstall..................... 0.00238% Stalliness (mean: -0.202) -2.0|### |########### -1.0|######################## |############################## 0.0|############################## |################### +1.0|######### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%