weatherless...................82.79387% balance.......................35.50327% offense.......................29.56675% stall.........................20.20348% hyperoffense..................12.30974% sand.......................... 8.85191% hail.......................... 3.78057% voltturn...................... 3.40890% sandstall..................... 3.13208% rain.......................... 2.84833% semistall..................... 2.41675% monotype...................... 2.32041% sun........................... 1.80596% monowater..................... 1.54703% choice........................ 1.00871% hailoffense................... 0.77167% rainoffense................... 0.67693% trickroom..................... 0.62117% monobug....................... 0.49980% sunoffense.................... 0.47322% sandoffense................... 0.34651% monoice....................... 0.10882% monofairy..................... 0.10052% multiweather.................. 0.08059% monorock...................... 0.05305% tricksand..................... 0.05166% dragmag....................... 0.04240% tailwind...................... 0.02785% trickrain..................... 0.02368% monoelectric.................. 0.00475% monoghost..................... 0.00290% monofighting.................. 0.00257% mononormal.................... 0.00040% monopsychic................... 0.00036% monograss..................... 0.00011% monosteel..................... 0.00006% monoflying.................... 0.00005% monodark...................... 0.00003% monopoison.................... 0.00002% monoground.................... 0.00001% hailstall..................... 0.00000% trapper....................... 0.00000% monodragon.................... 0.00000% allweather.................... 0.00000% monofire...................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.487) -2.0|## |### -1.0|############ |########## 0.0|############################## |############# +1.0|### |# +2.0|# |# +3.0|### more negative = more offensive, more positive = more stall one # = 1.08%