offense.......................54.17599% balance.......................43.67469% weatherless...................42.12709% rain..........................32.21185% sun...........................25.36985% trickroom..................... 6.54943% multiweather.................. 1.73988% hyperoffense.................. 1.41695% sand.......................... 1.33290% trickrain..................... 0.90708% tricksun...................... 0.83603% hail.......................... 0.77617% semistall..................... 0.65467% tailwind...................... 0.44215% voltturn...................... 0.42010% monotype...................... 0.35555% rainoffense................... 0.33131% sunoffense.................... 0.23650% tricksand..................... 0.09898% stall......................... 0.07771% monowater..................... 0.06226% monoice....................... 0.05123% monodragon.................... 0.03771% monopsychic................... 0.03402% trickhail..................... 0.03329% monodark...................... 0.03246% dragmag....................... 0.03193% monoghost..................... 0.02668% sandoffense................... 0.02481% monosteel..................... 0.02179% batonpass..................... 0.01618% monofairy..................... 0.01545% allweather.................... 0.01529% monofire...................... 0.01529% hailoffense................... 0.01389% monoground.................... 0.01326% monoelectric.................. 0.01305% gravity....................... 0.01113% sunstall...................... 0.00853% monoflying.................... 0.00853% mononormal.................... 0.00806% rainstall..................... 0.00479% monobug....................... 0.00479% monopoison.................... 0.00437% monograss..................... 0.00411% sandstall..................... 0.00255% monorock...................... 0.00203% hailstall..................... 0.00182% monofighting.................. 0.00083% trapper....................... 0.00031% Stalliness (mean: -0.060) -1.2|# |## -0.8|###### |############ -0.4|#################### |############################## 0.0|############################## |######################### +0.4|################## |####### +0.8|### |# | | more negative = more offensive, more positive = more stall one # = 0.64%