weatherless...................90.41319% offense.......................38.88756% balance.......................35.04172% hyperoffense..................14.66031% semistall..................... 7.60032% sun........................... 4.67223% stall......................... 3.81009% voltturn...................... 3.71474% hail.......................... 3.48431% sunoffense.................... 3.23401% monotype...................... 1.18792% trickroom..................... 1.14025% rain.......................... 0.94160% sand.......................... 0.54430% choice........................ 0.44100% monoice....................... 0.27811% mononormal.................... 0.19865% monowater..................... 0.15892% monobug....................... 0.15495% monoghost..................... 0.11522% hailstall..................... 0.11124% rainoffense................... 0.10727% sandstall..................... 0.09535% hailoffense................... 0.08343% monopsychic................... 0.06754% monograss..................... 0.06357% multiweather.................. 0.05562% monoelectric.................. 0.05562% dragmag....................... 0.04768% monorock...................... 0.03178% monofairy..................... 0.03178% gravity....................... 0.02384% monopoison.................... 0.02384% monodark...................... 0.01986% monodragon.................... 0.01192% monoflying.................... 0.01192% tailwind...................... 0.00795% sandoffense................... 0.00397% monofighting.................. 0.00397% rainstall..................... 0.00397% Stalliness (mean: -0.030) -2.0|# |### -1.5|##### |############### -1.0|################## |#################### -0.5|######################## |############################## 0.0|######################## |############################ +0.5|###################### |############## +1.0|############# |########## +1.5|#### |### +2.0|# |# +2.5|# |## +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.42%