weatherless...................90.67544% offense.......................37.72986% balance.......................35.27873% hyperoffense..................14.89295% semistall..................... 8.05699% sun........................... 4.53674% stall......................... 4.04147% voltturn...................... 3.87064% hail.......................... 3.45282% sunoffense.................... 3.30091% trickroom..................... 1.14193% monotype...................... 1.00053% rain.......................... 0.93321% sand.......................... 0.46462% choice........................ 0.33330% monoice....................... 0.23383% mononormal.................... 0.16569% monowater..................... 0.15379% monobug....................... 0.14155% rainoffense................... 0.11197% monoghost..................... 0.09672% hailstall..................... 0.09265% sandstall..................... 0.08520% hailoffense................... 0.06989% multiweather.................. 0.06283% monopsychic................... 0.05256% monograss..................... 0.04829% monoelectric.................. 0.04465% dragmag....................... 0.04430% monorock...................... 0.02313% monopoison.................... 0.02121% gravity....................... 0.02067% monofairy..................... 0.02010% monodark...................... 0.01635% monoflying.................... 0.00862% tailwind...................... 0.00773% monodragon.................... 0.00303% rainstall..................... 0.00287% monofighting.................. 0.00187% sandoffense................... 0.00117% Stalliness (mean: -0.013) -2.0|# |### -1.5|##### |################ -1.0|################## |#################### -0.5|######################## |############################## 0.0|####################### |############################# +0.5|####################### |############## +1.0|############# |########## +1.5|#### |### +2.0|# |# +2.5|# |### +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.41%