weatherless...................89.48187% balance.......................40.82466% offense.......................25.59325% hyperoffense..................14.29048% semistall.....................13.14545% voltturn...................... 6.49906% stall......................... 6.14616% hail.......................... 5.84595% sun........................... 3.90485% sunoffense.................... 3.55324% rain.......................... 1.05057% trickroom..................... 0.47341% multiweather.................. 0.31301% choice........................ 0.23438% rainoffense................... 0.15065% monotype...................... 0.08548% monoice....................... 0.03450% sand.......................... 0.02977% monowater..................... 0.01899% dragmag....................... 0.01794% mononormal.................... 0.01625% monograss..................... 0.00953% monobug....................... 0.00288% monofairy..................... 0.00242% monopsychic................... 0.00071% sandoffense................... 0.00050% sandstall..................... 0.00027% monoelectric.................. 0.00019% monoghost..................... 0.00000% monodragon.................... 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.216) -2.0| |### -1.5|#### |################## -1.0|######## |####### -0.5|############## |######################## 0.0|################# |############################## +0.5|######################## |########### +1.0|############# |############### +1.5|######### |#### +2.0|# |### +2.5|# |#### +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.48%