weatherless...................81.81843% balance.......................44.54215% offense.......................24.68336% hail..........................14.50951% semistall.....................14.33395% hyperoffense..................11.46981% voltturn......................10.91573% stall......................... 4.97073% sun........................... 3.33134% sunoffense.................... 3.16985% rain.......................... 1.13449% multiweather.................. 0.79907% trickroom..................... 0.52439% rainoffense................... 0.07040% choice........................ 0.00906% monotype...................... 0.00750% sand.......................... 0.00531% monoice....................... 0.00376% mononormal.................... 0.00203% monograss..................... 0.00167% dragmag....................... 0.00043% monopsychic................... 0.00002% sandoffense................... 0.00001% monofairy..................... 0.00001% monowater..................... 0.00000% monoelectric.................. 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monodragon.................... 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.248) -2.0| | -1.5|#### |############## -1.0|#### |##### -0.5|###### |############################## 0.0|####################### |############################# +0.5|###################### |########## +1.0|######### |################ +1.5|######### |#### +2.0|# |# +2.5|## |## +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.52%