weatherless...................49.80358% sand..........................48.82294% offense.......................40.26180% balance.......................32.04145% hyperoffense..................10.82511% semistall.....................10.10906% stall......................... 6.76258% sandoffense................... 4.58876% sandstall..................... 3.70634% dragmag....................... 3.16032% batonpass..................... 1.33976% rain.......................... 1.14041% monotype...................... 0.84212% rainoffense................... 0.39431% sun........................... 0.37745% choice........................ 0.21914% trapper....................... 0.20522% monowater..................... 0.16344% multiweather.................. 0.15758% sunoffense.................... 0.13559% monopsychic................... 0.09381% monoground.................... 0.06816% monoflying.................... 0.06743% monosteel..................... 0.06523% mononormal.................... 0.06303% monobug....................... 0.05204% monograss..................... 0.05130% monorock...................... 0.04984% monofire...................... 0.04178% voltturn...................... 0.03738% monofighting.................. 0.03591% monodark...................... 0.03298% monoice....................... 0.03298% monopoison.................... 0.02932% hail.......................... 0.01906% monoelectric.................. 0.01906% monoghost..................... 0.01832% monofairy..................... 0.01319% monodragon.................... 0.00660% rainstall..................... 0.00293% Stalliness (mean: 0.064) -2.0|# |## -1.5|#### |############ -1.0|#################### |###################### -0.5|############################## |########################### 0.0|########################## |########################### +0.5|#################### |################ +1.0|############# |############ +1.5|########### |####### +2.0|#### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.39%