sand..........................50.82215% weatherless...................47.87643% offense.......................40.00145% balance.......................31.49202% hyperoffense..................10.91555% semistall.....................10.48795% stall......................... 7.10303% sandoffense................... 4.78683% sandstall..................... 3.96772% dragmag....................... 3.24406% batonpass..................... 1.44269% rain.......................... 1.06613% monotype...................... 0.63570% sun........................... 0.36674% rainoffense................... 0.36076% choice........................ 0.20852% trapper....................... 0.18637% multiweather.................. 0.14196% sunoffense.................... 0.13935% monowater..................... 0.13733% monopsychic................... 0.07223% monoground.................... 0.06178% monoflying.................... 0.04848% monosteel..................... 0.04629% mononormal.................... 0.04495% monobug....................... 0.03571% monograss..................... 0.03542% voltturn...................... 0.03178% monofire...................... 0.03172% monorock...................... 0.03132% monofighting.................. 0.02411% monoice....................... 0.02392% monopoison.................... 0.02382% monodark...................... 0.02104% monoelectric.................. 0.01381% monoghost..................... 0.01180% hail.......................... 0.01163% monofairy..................... 0.00956% monodragon.................... 0.00452% rainstall..................... 0.00316% Stalliness (mean: 0.072) -2.0|# |## -1.5|#### |############ -1.0|#################### |###################### -0.5|############################## |########################## 0.0|######################### |########################## +0.5|################### |################ +1.0|############# |############ +1.5|########### |######## +2.0|##### |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.39%