sand..........................60.45788% weatherless...................38.45878% offense.......................36.78870% balance.......................26.97681% semistall.....................13.61474% hyperoffense..................12.08673% stall.........................10.53303% sandoffense................... 6.46416% sandstall..................... 6.29217% dragmag....................... 2.92838% batonpass..................... 1.71834% rain.......................... 0.62306% sun........................... 0.46211% rainoffense................... 0.18710% trapper....................... 0.16434% sunoffense.................... 0.13373% choice........................ 0.04107% voltturn...................... 0.03230% monotype...................... 0.02563% monowater..................... 0.00998% monoground.................... 0.00837% monosteel..................... 0.00370% monopsychic................... 0.00369% monoelectric.................. 0.00214% multiweather.................. 0.00182% monobug....................... 0.00134% monoflying.................... 0.00003% monofighting.................. 0.00002% monograss..................... 0.00002% monofire...................... 0.00002% monodark...................... 0.00001% monorock...................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% monoghost..................... 0.00000% hail.......................... 0.00000% monopoison.................... 0.00000% monoice....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.150) -2.0|### |## -1.5|## |############### -1.0|################### |###################### -0.5|############################## |################## 0.0|#################### |################### +0.5|############### |############### +1.0|############ |################ +1.5|############# |########### +2.0|######### |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.41%