weatherless...................50.25747% sand..........................44.93373% offense.......................43.28131% hyperoffense..................29.63093% balance.......................18.93396% sandoffense...................14.07424% stall......................... 4.47171% semistall..................... 3.68208% rain.......................... 2.83292% sandstall..................... 2.67801% hail.......................... 1.81522% dragmag....................... 1.57281% monotype...................... 1.34474% rainoffense................... 1.33255% voltturn...................... 1.27661% choice........................ 1.07651% trickroom..................... 0.75879% sun........................... 0.51136% multiweather.................. 0.35071% tricksand..................... 0.32848% hailstall..................... 0.27755% monowater..................... 0.22233% sunoffense.................... 0.14989% monoice....................... 0.14559% monosteel..................... 0.13627% monoflying.................... 0.13627% monofighting.................. 0.13555% monopsychic................... 0.12264% monobug....................... 0.11690% monopoison.................... 0.09754% mononormal.................... 0.07315% monorock...................... 0.06957% monoground.................... 0.05451% gravity....................... 0.04662% hailoffense................... 0.04303% monodark...................... 0.03299% trickrain..................... 0.02869% monoelectric.................. 0.02869% monograss..................... 0.02367% monoghost..................... 0.01865% monofire...................... 0.01793% tailwind...................... 0.01506% monodragon.................... 0.01434% trickhail..................... 0.01434% tricksun...................... 0.00717% trapper....................... 0.00574% monofairy..................... 0.00072% Stalliness (mean: -0.421) -2.0|#### |####### -1.5|############## |########################## -1.0|############################## |############################# -0.5|######################### |###################### 0.0|################### |############# +0.5|########## |######## +1.0|##### |### +1.5|### |### +2.0|## |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.44%