weatherless...................49.25740% balance.......................34.83290% offense.......................33.44519% sand..........................27.41911% hyperoffense..................20.05907% rain..........................17.58914% semistall..................... 8.24315% dragmag....................... 4.66768% sun........................... 4.36844% stall......................... 3.41969% voltturn...................... 3.33316% choice........................ 2.02543% monotype...................... 1.93710% hail.......................... 1.66265% sandstall..................... 1.00219% sandoffense................... 0.91084% rainstall..................... 0.79810% trickroom..................... 0.76337% rainoffense................... 0.65330% sunstall...................... 0.48478% sunoffense.................... 0.43118% monodragon.................... 0.29760% hailoffense................... 0.25820% multiweather.................. 0.25766% tricksand..................... 0.18882% monofighting.................. 0.18768% monowater..................... 0.17157% hailstall..................... 0.15301% mononormal.................... 0.14863% monobug....................... 0.14306% monorock...................... 0.12367% monopoison.................... 0.12276% monoice....................... 0.10993% monosteel..................... 0.10986% monoground.................... 0.09734% monoelectric.................. 0.09543% monoflying.................... 0.09189% tricksun...................... 0.08030% monopsychic................... 0.07578% monofire...................... 0.07352% monoghost..................... 0.06102% monodark...................... 0.05582% monograss..................... 0.04730% tailwind...................... 0.03598% gravity....................... 0.02140% allweather.................... 0.01068% monofairy..................... 0.00889% trickhail..................... 0.00577% trickrain..................... 0.00133% trapper....................... 0.00133% Stalliness (mean: -0.108) |### -2.0|##### |######## -1.5|################ |################## -1.0|################### |####################### -0.5|####################### |########################## 0.0|############################## |############################# +0.5|######################## |############################ +1.0|############## |############## +1.5|##### |### +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.34%