weatherless...................75.71493% offense.......................38.87300% balance.......................38.23500% sand..........................16.79878% hyperoffense..................13.44237% sun........................... 6.96117% semistall..................... 6.40177% voltturn...................... 5.19684% stall......................... 3.04786% multiweather.................. 2.41739% monotype...................... 2.38979% rain.......................... 2.26353% sandoffense................... 1.25594% hail.......................... 0.70239% trickroom..................... 0.65222% sunoffense.................... 0.55940% dragmag....................... 0.48833% monowater..................... 0.39551% choice........................ 0.33280% sandstall..................... 0.30186% monobug....................... 0.29935% monoflying.................... 0.20235% mononormal.................... 0.20068% monoghost..................... 0.18229% monograss..................... 0.14048% monosteel..................... 0.13964% monofire...................... 0.13462% monorock...................... 0.12626% rainoffense................... 0.10118% monopsychic................... 0.10118% monofighting.................. 0.09950% monoice....................... 0.09950% trickhail..................... 0.09031% monodark...................... 0.08780% sunstall...................... 0.08696% monoground.................... 0.08696% monopoison.................... 0.08529% rainstall..................... 0.08445% monoelectric.................. 0.08362% monodragon.................... 0.07776% tailwind...................... 0.07609% tricksand..................... 0.05017% monofairy..................... 0.02843% hailstall..................... 0.01672% gravity....................... 0.01254% hailoffense................... 0.01171% allweather.................... 0.00585% trapper....................... 0.00502% tricksun...................... 0.00502% Stalliness (mean: -0.053) -2.0|## |##### -1.5|####### |############ -1.0|############### |################### -0.5|####################### |########################### 0.0|############################## |############################ +0.5|########################## |############### +1.0|########## |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%