weatherless...................75.75549% balance.......................38.74764% offense.......................37.77614% sand..........................17.42145% hyperoffense..................13.53202% sun........................... 6.75015% semistall..................... 6.64916% voltturn...................... 5.64017% stall......................... 3.29503% multiweather.................. 2.66221% rain.......................... 2.20083% monotype...................... 1.95040% sandoffense................... 1.32226% trickroom..................... 0.67041% hail.......................... 0.55766% dragmag....................... 0.51607% sunoffense.................... 0.45952% monowater..................... 0.36390% choice........................ 0.34268% sandstall..................... 0.32052% monobug....................... 0.26467% monoflying.................... 0.16755% mononormal.................... 0.16262% monosteel..................... 0.11794% monoghost..................... 0.11673% rainstall..................... 0.10019% monofire...................... 0.09845% monograss..................... 0.09258% trickhail..................... 0.08917% monorock...................... 0.08421% monoice....................... 0.08385% rainoffense................... 0.08118% monopsychic................... 0.08061% tailwind...................... 0.07749% monoelectric.................. 0.07700% sunstall...................... 0.07650% monofighting.................. 0.07409% monodark...................... 0.07360% monoground.................... 0.06918% monopoison.................... 0.06273% monodragon.................... 0.05688% tricksand..................... 0.04688% monofairy..................... 0.02081% gravity....................... 0.01493% hailstall..................... 0.01463% hailoffense................... 0.00855% allweather.................... 0.00608% trapper....................... 0.00420% tricksun...................... 0.00389% Stalliness (mean: -0.038) -2.0|# |##### -1.5|####### |########### -1.0|############## |################## -0.5|###################### |########################## 0.0|############################## |############################ +0.5|########################## |############### +1.0|########## |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%