weatherless...................78.44146% balance.......................41.32362% offense.......................31.35203% sand..........................17.62696% hyperoffense..................14.84749% semistall..................... 7.74002% voltturn...................... 6.75626% sun........................... 5.59993% stall......................... 4.73684% multiweather.................. 3.82601% rain.......................... 2.08746% sandoffense................... 1.33247% trickroom..................... 0.80160% dragmag....................... 0.60347% monotype...................... 0.41354% sandstall..................... 0.33139% choice........................ 0.26352% sunoffense.................... 0.20994% rainstall..................... 0.16628% monowater..................... 0.13087% monodragon.................... 0.08195% hail.......................... 0.07020% monobug....................... 0.06910% monograss..................... 0.05598% sunstall...................... 0.03272% tailwind...................... 0.03110% mononormal.................... 0.02304% monopoison.................... 0.01787% gravity....................... 0.01389% trickhail..................... 0.01386% rainoffense................... 0.01299% monoflying.................... 0.01075% monosteel..................... 0.00725% monopsychic................... 0.00596% monodark...................... 0.00433% hailstall..................... 0.00408% monoice....................... 0.00398% monofire...................... 0.00276% monofighting.................. 0.00162% monorock...................... 0.00120% monoghost..................... 0.00053% monoground.................... 0.00009% monofairy..................... 0.00007% trapper....................... 0.00000% tricksand..................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.025) -2.0|# |###### -1.5|######## |############ -1.0|############# |########### -0.5|################# |####################### 0.0|############################## |############################# +0.5|########################### |############### +1.0|############ |###### +1.5|#### |## +2.0|# |### +2.5|### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%