weatherless...................80.01107% balance.......................39.67865% offense.......................26.58967% sand..........................16.61953% hyperoffense..................16.48908% semistall.....................12.48388% voltturn...................... 5.01609% stall......................... 4.75872% sun........................... 3.83080% multiweather.................. 2.25561% rain.......................... 1.73666% sandoffense................... 1.69262% trickroom..................... 0.76834% dragmag....................... 0.39544% sandstall..................... 0.16819% choice........................ 0.07827% sunoffense.................... 0.07689% monotype...................... 0.06141% hail.......................... 0.05756% gravity....................... 0.05704% trickhail..................... 0.04328% monograss..................... 0.03228% monobug....................... 0.01439% sunstall...................... 0.00893% monodragon.................... 0.00757% monowater..................... 0.00319% tailwind...................... 0.00248% rainoffense................... 0.00167% monopsychic................... 0.00125% monosteel..................... 0.00118% hailstall..................... 0.00075% mononormal.................... 0.00060% rainstall..................... 0.00053% monoflying.................... 0.00031% monopoison.................... 0.00031% monodark...................... 0.00029% monoice....................... 0.00017% monoghost..................... 0.00005% monofighting.................. 0.00005% monofire...................... 0.00004% monorock...................... 0.00001% monoground.................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.084) -2.0|# |##### -1.5|############## |########## -1.0|########## |###### -0.5|########### |#################### 0.0|############################## |####################### +0.5|######################### |############## +1.0|################### |####### +1.5|#### |### +2.0|# |# +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%