weatherless...................91.84794% hyperoffense..................42.44168% offense.......................40.40038% balance.......................14.04739% batonpass.....................11.03142% monotype......................10.25904% sun........................... 3.66225% rain.......................... 3.30759% monobug....................... 2.97131% monoghost..................... 2.72436% dragmag....................... 2.66393% voltturn...................... 2.24096% monopsychic................... 1.84689% semistall..................... 1.71816% mononormal.................... 1.60519% sand.......................... 1.41078% stall......................... 1.39239% sunoffense.................... 1.23214% monoelectric.................. 1.18747% choice........................ 1.05612% multiweather.................. 1.01934% trapper....................... 0.90900% rainoffense................... 0.85645% hail.......................... 0.81967% monoflying.................... 0.64628% monorock...................... 0.55958% monodark...................... 0.48602% monodragon.................... 0.48340% sandoffense................... 0.46763% monopoison.................... 0.43873% monograss..................... 0.38356% monosteel..................... 0.35204% monowater..................... 0.31526% monofairy..................... 0.25483% hailoffense................... 0.17602% monoground.................... 0.10246% trickroom..................... 0.09720% monofighting.................. 0.07881% monoice....................... 0.07356% monofire...................... 0.07356% rainstall..................... 0.04729% tricksand..................... 0.03415% gravity....................... 0.02364% sandstall..................... 0.01314% fear.......................... 0.01051% tailwind...................... 0.00788% trickrain..................... 0.00788% tricksun...................... 0.00525% allweather.................... 0.00263% Stalliness (mean: -0.810) |# -3.0|## |##### -2.0|############ |######################## -1.0|############################## |############################# 0.0|##################### |######### +1.0|#### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.71%