weatherless...................98.10404% offense.......................48.97429% hyperoffense..................27.80563% balance.......................21.60275% batonpass.....................12.14690% dragmag....................... 5.47533% voltturn...................... 3.16564% trapper....................... 2.24022% monotype...................... 1.63275% rain.......................... 1.27437% semistall..................... 0.82653% stall......................... 0.79080% monopsychic................... 0.39284% monoghost..................... 0.38641% sun........................... 0.36841% sand.......................... 0.26369% mononormal.................... 0.25386% monodragon.................... 0.19070% sandoffense................... 0.17988% monobug....................... 0.17668% sunoffense.................... 0.16589% monopoison.................... 0.14797% monograss..................... 0.14700% rainstall..................... 0.11956% choice........................ 0.11094% monoelectric.................. 0.10434% monodark...................... 0.08775% hail.......................... 0.07528% rainoffense................... 0.07519% monoflying.................... 0.07445% monorock...................... 0.04631% monowater..................... 0.02457% multiweather.................. 0.02174% allweather.................... 0.02135% sandstall..................... 0.01578% hailoffense................... 0.01301% gravity....................... 0.01157% monosteel..................... 0.00867% monoground.................... 0.00256% monofairy..................... 0.00101% monofighting.................. 0.00001% fear.......................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monoice....................... 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.591) | -3.0| |## -2.0|######### |########### -1.0|######################## |############################## 0.0|################### |############## +1.0|## |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.89%