weatherless...................70.21768% offense.......................51.60609% hyperoffense..................24.43756% balance.......................19.76753% sun...........................16.41756% rain..........................12.92271% monotype...................... 8.25268% batonpass..................... 6.88669% multiweather.................. 6.27849% sand.......................... 4.38198% semistall..................... 2.61987% hail.......................... 2.49390% sunoffense.................... 2.38550% mononormal.................... 1.89348% stall......................... 1.56895% rainoffense................... 1.43218% voltturn...................... 0.97156% monobug....................... 0.95265% monoflying.................... 0.92833% monowater..................... 0.58895% monofighting.................. 0.56126% sandoffense................... 0.51263% monosteel..................... 0.49101% monodark...................... 0.48190% monopsychic................... 0.47717% monoghost..................... 0.47413% monorock...................... 0.43732% monodragon.................... 0.40287% choice........................ 0.39342% dragmag....................... 0.38160% monofairy..................... 0.34547% monofire...................... 0.32487% trapper....................... 0.32014% monopoison.................... 0.30764% monoelectric.................. 0.29684% hailoffense................... 0.29312% monograss..................... 0.25159% monoground.................... 0.24382% sunstall...................... 0.22119% trickroom..................... 0.21410% monoice....................... 0.14960% tailwind...................... 0.11887% sandstall..................... 0.09895% rainstall..................... 0.07159% hailstall..................... 0.05876% gravity....................... 0.04829% tricksand..................... 0.04762% tricksun...................... 0.02600% trickrain..................... 0.01148% swagplay...................... 0.00338% fear.......................... 0.00304% allweather.................... 0.00304% trickhail..................... 0.00101% Stalliness (mean: -0.471) -3.0| |# -2.0|### |########### -1.0|########################## |############################## 0.0|##################### |########## +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%