weatherless...................67.72444% offense.......................50.80028% hyperoffense..................24.56885% balance.......................20.06225% sun...........................18.44302% rain..........................14.37986% monotype...................... 7.45411% multiweather.................. 7.09519% batonpass..................... 6.53781% sand.......................... 4.35725% semistall..................... 2.79719% sunoffense.................... 2.69641% hail.......................... 2.35143% stall......................... 1.77144% rainoffense................... 1.65059% mononormal.................... 1.59703% voltturn...................... 1.00125% monobug....................... 0.90848% monoflying.................... 0.83687% monofighting.................. 0.56970% monowater..................... 0.52579% sandoffense................... 0.50202% monoghost..................... 0.44761% monodark...................... 0.43523% monosteel..................... 0.42563% monopsychic................... 0.41900% monorock...................... 0.37841% monodragon.................... 0.37839% choice........................ 0.37414% trapper....................... 0.36816% dragmag....................... 0.36803% monofairy..................... 0.31978% sunstall...................... 0.29290% monofire...................... 0.28895% hailoffense................... 0.28399% monopoison.................... 0.26515% monoelectric.................. 0.24033% monograss..................... 0.20836% monoground.................... 0.19588% trickroom..................... 0.19543% monoice....................... 0.13968% sandstall..................... 0.12408% tailwind...................... 0.11525% rainstall..................... 0.08504% hailstall..................... 0.07454% gravity....................... 0.06265% tricksand..................... 0.04019% tricksun...................... 0.01286% trickrain..................... 0.00740% swagplay...................... 0.00449% fear.......................... 0.00291% allweather.................... 0.00243% trickhail..................... 0.00068% Stalliness (mean: -0.456) -3.0| |# -2.0|### |############ -1.0|########################## |############################## 0.0|##################### |########### +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.89%