weatherless...................73.87428% offense.......................44.44795% balance.......................32.24565% hyperoffense..................12.08961% voltturn......................10.19566% sand.......................... 9.92529% rain.......................... 8.28707% sun........................... 7.51072% semistall..................... 6.28801% stall......................... 4.92879% monotype...................... 2.91773% hail.......................... 2.66730% multiweather.................. 2.14368% trickroom..................... 1.51266% sunoffense.................... 0.68270% sandoffense................... 0.66541% choice........................ 0.43120% dragmag....................... 0.40599% mononormal.................... 0.36683% monowater..................... 0.31534% hailoffense................... 0.30087% monobug....................... 0.29840% monofire...................... 0.26296% rainoffense................... 0.25819% sandstall..................... 0.21022% monoflying.................... 0.20881% monopsychic................... 0.18465% monofairy..................... 0.17089% monosteel..................... 0.16649% monoelectric.................. 0.15326% monoghost..................... 0.15167% monopoison.................... 0.13686% monodragon.................... 0.13139% monodark...................... 0.11146% monograss..................... 0.10952% monofighting.................. 0.10899% monoground.................... 0.09435% monorock...................... 0.09083% tailwind...................... 0.08148% monoice....................... 0.07425% rainstall..................... 0.06084% sunstall...................... 0.05114% tricksun...................... 0.04656% trickhail..................... 0.03792% tricksand..................... 0.03139% hailstall..................... 0.02645% trickrain..................... 0.01481% gravity....................... 0.01199% trapper....................... 0.00776% allweather.................... 0.00670% Stalliness (mean: -0.029) -2.0|# |###### -1.0|################ |########################### 0.0|############################## |################## +1.0|######## |##### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.86%