weatherless...................73.85401% offense.......................43.97000% balance.......................32.35692% hyperoffense..................11.75328% voltturn......................11.28490% sand.......................... 9.91829% rain.......................... 8.66711% sun........................... 7.41764% semistall..................... 6.62345% stall......................... 5.29634% hail.......................... 2.51643% monotype...................... 2.44689% multiweather.................. 2.24209% trickroom..................... 1.59717% sandoffense................... 0.67532% sunoffense.................... 0.63738% choice........................ 0.43922% dragmag....................... 0.40907% hailoffense................... 0.33762% mononormal.................... 0.32320% monowater..................... 0.27355% rainoffense................... 0.24966% monofire...................... 0.23400% monobug....................... 0.22741% sandstall..................... 0.21306% monopsychic................... 0.16320% monoflying.................... 0.15366% monoelectric.................. 0.14217% monosteel..................... 0.13601% monofairy..................... 0.13386% monoghost..................... 0.12439% monopoison.................... 0.11240% monodragon.................... 0.10346% monoground.................... 0.08748% monodark...................... 0.08641% monofighting.................. 0.08593% monograss..................... 0.07854% tailwind...................... 0.07569% monorock...................... 0.06359% rainstall..................... 0.06178% monoice....................... 0.05712% tricksun...................... 0.05059% sunstall...................... 0.04344% trickhail..................... 0.03736% tricksand..................... 0.02900% hailstall..................... 0.02441% trickrain..................... 0.01628% gravity....................... 0.01035% allweather.................... 0.00719% trapper....................... 0.00420% Stalliness (mean: -0.005) -2.0|# |###### -1.0|############### |########################## 0.0|############################## |################## +1.0|######## |##### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.87%