weatherless...................73.64232% offense.......................44.38340% balance.......................31.21585% voltturn......................16.92616% hyperoffense..................10.83579% sand..........................10.43784% rain.......................... 9.84185% stall......................... 8.39738% sun........................... 7.79002% semistall..................... 5.16759% multiweather.................. 2.98050% trickroom..................... 2.13732% hail.......................... 1.28106% sandoffense................... 0.69870% monotype...................... 0.63424% hailoffense................... 0.51360% choice........................ 0.50541% sunoffense.................... 0.34796% sandstall..................... 0.32055% dragmag....................... 0.29685% rainoffense................... 0.14955% monopsychic................... 0.14433% tricksun...................... 0.10954% monoelectric.................. 0.09802% monofire...................... 0.09772% mononormal.................... 0.07505% monowater..................... 0.06806% tailwind...................... 0.04905% rainstall..................... 0.04383% monofairy..................... 0.03137% trickhail..................... 0.03006% monobug....................... 0.02516% tricksand..................... 0.02162% monoground.................... 0.01928% monorock...................... 0.01896% sunstall...................... 0.01407% monosteel..................... 0.01379% monopoison.................... 0.01107% trickrain..................... 0.00866% monodark...................... 0.00830% gravity....................... 0.00749% monoflying.................... 0.00700% monoghost..................... 0.00696% monograss..................... 0.00652% hailstall..................... 0.00205% monofighting.................. 0.00156% monodragon.................... 0.00153% allweather.................... 0.00071% monoice....................... 0.00040% trapper....................... 0.00000% Stalliness (mean: 0.062) -2.0|# |###### -1.0|############## |########################### 0.0|############################## |################ +1.0|######## |#### +2.0|## |## +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.87%