offense.......................49.07878% weatherless...................45.42856% sun...........................38.33347% rain..........................23.40520% hyperoffense..................22.42293% balance.......................21.89156% multiweather..................13.16490% sunoffense.................... 5.42190% sand.......................... 4.62971% semistall..................... 4.45767% monotype...................... 3.37967% rainoffense................... 2.84414% stall......................... 2.14906% hail.......................... 1.55942% voltturn...................... 0.77416% dragmag....................... 0.65901% sandoffense................... 0.59935% monosteel..................... 0.54940% sunstall...................... 0.48004% monopsychic................... 0.38569% mononormal.................... 0.32742% monowater..................... 0.31355% trickroom..................... 0.29274% monodark...................... 0.26638% monobug....................... 0.24834% monofighting.................. 0.23447% monoghost..................... 0.20256% monodragon.................... 0.20256% hailoffense................... 0.19840% monofairy..................... 0.17620% rainstall..................... 0.15539% choice........................ 0.14013% monopoison.................... 0.12903% monoground.................... 0.11654% monoelectric.................. 0.11238% monofire...................... 0.10960% monograss..................... 0.09850% monoflying.................... 0.09434% monorock...................... 0.09018% sandstall..................... 0.08602% tricksun...................... 0.07492% tailwind...................... 0.06243% tricksand..................... 0.06243% trapper....................... 0.03746% monoice....................... 0.03330% trickrain..................... 0.01526% gravity....................... 0.00694% hailstall..................... 0.00694% trickhail..................... 0.00139% Stalliness (mean: -0.365) | -2.0|## |########### -1.0|########################## |############################## 0.0|###################### |########### +1.0|###### |### +2.0| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.88%