offense.......................47.84445% sun...........................42.81649% weatherless...................41.40351% rain..........................24.78848% balance.......................22.43785% hyperoffense..................22.20991% multiweather..................14.25794% sunoffense.................... 6.12038% semistall..................... 4.95192% sand.......................... 4.14337% rainoffense................... 2.99360% monotype...................... 2.69899% stall......................... 2.55587% hail.......................... 1.28174% voltturn...................... 0.75017% sunstall...................... 0.63055% dragmag....................... 0.63015% sandoffense................... 0.56859% monosteel..................... 0.48029% monopsychic................... 0.30792% trickroom..................... 0.29039% monowater..................... 0.26664% mononormal.................... 0.24654% monodark...................... 0.21269% monobug....................... 0.21230% rainstall..................... 0.18913% monoghost..................... 0.15783% monodragon.................... 0.15411% hailoffense................... 0.14377% monofairy..................... 0.13953% monofighting.................. 0.13904% choice........................ 0.12940% monopoison.................... 0.10461% monoground.................... 0.10175% tricksun...................... 0.09415% monoelectric.................. 0.08724% monofire...................... 0.08080% sandstall..................... 0.07881% monograss..................... 0.06795% monoflying.................... 0.06576% tailwind...................... 0.05601% tricksand..................... 0.05006% monorock...................... 0.04846% trapper....................... 0.03065% monoice....................... 0.02799% trickrain..................... 0.01656% hailstall..................... 0.00555% gravity....................... 0.00555% trickhail..................... 0.00165% Stalliness (mean: -0.337) | -2.0|## |########### -1.0|########################## |############################## 0.0|###################### |############ +1.0|####### |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.86%