weatherless...................95.60975% offense.......................47.70702% hyperoffense..................25.87580% balance.......................19.10651% monotype...................... 7.44006% semistall..................... 3.93627% stall......................... 3.37440% sand.......................... 2.04416% monosteel..................... 1.52589% hail.......................... 1.41980% monowater..................... 1.14307% monorock...................... 0.91480% monofighting.................. 0.90386% monoelectric.................. 0.73775% monoghost..................... 0.68060% monodragon.................... 0.67399% monobug....................... 0.66886% sun........................... 0.54598% mononormal.................... 0.50305% monoflying.................... 0.48996% rain.......................... 0.48302% monograss..................... 0.46012% monofairy..................... 0.42315% monoground.................... 0.37020% monodark...................... 0.32998% monopsychic................... 0.27760% monofire...................... 0.27363% monoice....................... 0.26220% monopoison.................... 0.25433% sandoffense................... 0.20964% hailoffense................... 0.19178% sandstall..................... 0.12733% rainoffense................... 0.09861% multiweather.................. 0.09003% sunoffense.................... 0.07790% rainstall..................... 0.03200% hailstall..................... 0.03031% sunstall...................... 0.02816% dragmag....................... 0.01746% batonpass..................... 0.00601% voltturn...................... 0.00416% swagplay...................... 0.00160% Stalliness (mean: -0.400) |# -2.0|#### |################ -1.0|########################## |############################## 0.0|######################## |############# +1.0|###### |### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.79%