weatherless...................57.72038% offense.......................38.72960% balance.......................31.71819% rain..........................28.65819% hyperoffense..................20.62764% sun...........................16.59803% voltturn......................13.98374% multiweather.................. 6.04963% semistall..................... 5.83590% rainoffense................... 4.10259% stall......................... 3.08867% monotype...................... 2.66642% sunoffense.................... 2.26503% hail.......................... 1.79065% choice........................ 1.47787% sand.......................... 1.41271% trickroom..................... 1.20158% rainstall..................... 0.50826% monowater..................... 0.44831% monoelectric.................. 0.38315% monosteel..................... 0.32320% monobug....................... 0.31799% tailwind...................... 0.23198% monoghost..................... 0.22155% monofire...................... 0.21373% monoground.................... 0.17985% mononormal.................... 0.15899% hailoffense................... 0.14857% monoflying.................... 0.13032% dragmag....................... 0.11468% monopsychic................... 0.10687% monodark...................... 0.09905% tricksun...................... 0.08862% sunstall...................... 0.07819% sandstall..................... 0.07298% monograss..................... 0.07037% monodragon.................... 0.06777% monofairy..................... 0.05995% monofighting.................. 0.04692% monoice....................... 0.04692% monorock...................... 0.04170% hailstall..................... 0.03910% sandoffense................... 0.03649% monopoison.................... 0.03128% trickrain..................... 0.02606% gravity....................... 0.01303% allweather.................... 0.00782% trapper....................... 0.00521% Stalliness (mean: -0.222) |# -2.0|##### |############# -1.0|################### |########################### 0.0|############################## |###################### +1.0|########### |#### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.73%