weatherless...................57.01155% offense.......................37.49670% balance.......................32.84911% rain..........................29.57927% hyperoffense..................20.43778% sun...........................16.94109% voltturn......................15.57590% multiweather.................. 6.22585% semistall..................... 6.01282% rainoffense................... 4.16629% stall......................... 3.20359% monotype...................... 2.50030% sunoffense.................... 2.33931% hail.......................... 1.61000% choice........................ 1.53856% trickroom..................... 1.39745% sand.......................... 1.21452% rainstall..................... 0.52873% monoelectric.................. 0.45708% monowater..................... 0.44152% monobug....................... 0.28984% monosteel..................... 0.27248% tailwind...................... 0.24263% monoghost..................... 0.20244% monofire...................... 0.19586% monoground.................... 0.17859% hailoffense................... 0.12917% mononormal.................... 0.12659% monoflying.................... 0.11042% dragmag....................... 0.10348% tricksun...................... 0.10207% monodark...................... 0.08573% monopsychic................... 0.08156% sunstall...................... 0.06846% sandstall..................... 0.06698% monograss..................... 0.05575% monodragon.................... 0.04572% hailstall..................... 0.04346% monofairy..................... 0.04280% monofighting.................. 0.03657% monoice....................... 0.03456% monorock...................... 0.03286% trickrain..................... 0.02877% sandoffense................... 0.02417% monopoison.................... 0.02227% gravity....................... 0.01307% allweather.................... 0.00682% trapper....................... 0.00370% Stalliness (mean: -0.207) |# -2.0|##### |############# -1.0|################### |########################## 0.0|############################## |####################### +1.0|########### |#### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.73%