weatherless...................53.49380% balance.......................43.81518% rain..........................34.44541% voltturn......................27.45181% offense.......................26.89688% hyperoffense..................19.00268% sun...........................17.17441% semistall..................... 6.06343% multiweather.................. 5.78452% stall......................... 4.22183% rainoffense................... 4.16323% trickroom..................... 3.05736% monotype...................... 2.92311% sunoffense.................... 2.77745% choice........................ 1.39828% monoelectric.................. 1.36578% rainstall..................... 0.76531% hail.......................... 0.65433% monowater..................... 0.62397% monobug....................... 0.39278% tailwind...................... 0.35843% monofire...................... 0.17064% tricksun...................... 0.16540% mononormal.................... 0.14591% dragmag....................... 0.09627% hailstall..................... 0.09190% sand.......................... 0.08517% trickrain..................... 0.08515% sunstall...................... 0.08304% monosteel..................... 0.08117% monodark...................... 0.05306% monograss..................... 0.04925% monoground.................... 0.03427% monoghost..................... 0.01855% monodragon.................... 0.00291% hailoffense................... 0.00231% sandstall..................... 0.00082% monofighting.................. 0.00065% monoflying.................... 0.00061% monorock...................... 0.00007% monofairy..................... 0.00000% sandoffense................... 0.00000% monopsychic................... 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.082) |# -2.0|##### |############ -1.0|############ |############## 0.0|############################# |############################## +1.0|######## |#### +2.0|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.84%