weatherless...................70.85275% balance.......................34.09191% hyperoffense..................26.66128% voltturn......................25.33420% rain..........................19.98800% offense.......................15.68808% sun...........................14.13351% semistall.....................13.95643% stall......................... 9.60229% multiweather.................. 5.25456% rainoffense................... 3.81587% trickroom..................... 3.02925% sunoffense.................... 2.04815% rainstall..................... 1.08740% monotype...................... 0.89749% sunstall...................... 0.36775% hail.......................... 0.27687% mononormal.................... 0.26906% choice........................ 0.25858% dragmag....................... 0.23209% monobug....................... 0.19707% monoelectric.................. 0.18393% tailwind...................... 0.17934% monograss..................... 0.17840% tricksun...................... 0.12331% hailstall..................... 0.08830% trickrain..................... 0.06931% sand.......................... 0.03277% monosteel..................... 0.02480% monodark...................... 0.02273% monowater..................... 0.01971% monofire...................... 0.00371% monodragon.................... 0.00041% hailoffense................... 0.00032% monoghost..................... 0.00028% sandstall..................... 0.00002% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% sandoffense................... 0.00000% monopsychic................... 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.107) |## -2.0|####### |########################## -1.0|###### |##### 0.0|###################### |############################## +1.0|################# |########## +2.0|### |### +3.0|### more negative = more offensive, more positive = more stall one # = 0.74%