weatherless...................76.30838% offense.......................49.33435% hyperoffense..................22.96729% balance.......................22.58110% rain..........................11.76407% monotype...................... 7.16211% sun........................... 5.91230% sand.......................... 5.05489% batonpass..................... 5.00925% semistall..................... 3.12489% hail.......................... 3.09386% rainoffense................... 2.23462% multiweather.................. 2.08251% stall......................... 1.99237% voltturn...................... 1.66782% choice........................ 1.10381% monosteel..................... 1.02151% sunoffense.................... 0.77390% monowater..................... 0.76031% mononormal.................... 0.75288% monobug....................... 0.73322% monopsychic................... 0.63485% monofairy..................... 0.62221% monoghost..................... 0.60302% monodragon.................... 0.58318% monoflying.................... 0.54615% sandoffense................... 0.51446% monofighting.................. 0.51082% trickroom..................... 0.50395% monoice....................... 0.47862% hailoffense................... 0.41207% monorock...................... 0.40943% monoelectric.................. 0.40098% monodark...................... 0.29177% sandstall..................... 0.27143% monopoison.................... 0.24919% monoground.................... 0.24822% monofire...................... 0.23753% trapper....................... 0.21400% monograss..................... 0.20655% dragmag....................... 0.13045% rainstall..................... 0.08651% tailwind...................... 0.05135% sunstall...................... 0.04344% trickrain..................... 0.03517% tricksun...................... 0.02617% tricksand..................... 0.02348% hailstall..................... 0.01635% trickhail..................... 0.00407% swagplay...................... 0.00397% allweather.................... 0.00324% gravity....................... 0.00291% fear.......................... 0.00261% sandfear...................... 0.00011% Stalliness (mean: -0.399) |# -2.0|### |############ -1.0|######################## |############################## 0.0|###################### |############# +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.88%