weatherless...................62.46413% offense.......................44.53073% balance.......................33.99415% sand..........................19.49104% rain..........................17.93693% hyperoffense..................13.24005% multiweather.................. 5.59501% semistall..................... 5.31854% sun........................... 3.94426% stall......................... 2.91653% rainoffense................... 2.01096% hail.......................... 1.82828% sandstall..................... 1.63142% sandoffense................... 1.55663% voltturn...................... 1.16399% monotype...................... 0.86081% batonpass..................... 0.82839% trickroom..................... 0.79138% sunoffense.................... 0.36410% monowater..................... 0.32728% trickrain..................... 0.32556% hailoffense................... 0.16331% monobug....................... 0.13796% dragmag....................... 0.12452% tricksand..................... 0.08281% monograss..................... 0.06452% monoghost..................... 0.06328% monoflying.................... 0.04678% tailwind...................... 0.04474% sunstall...................... 0.04373% monopsychic................... 0.03865% monosteel..................... 0.03714% mononormal.................... 0.02701% rainstall..................... 0.02598% monofairy..................... 0.02535% monoice....................... 0.02515% monopoison.................... 0.01874% monodragon.................... 0.01824% monoelectric.................. 0.01330% monorock...................... 0.01277% monofire...................... 0.00928% trickhail..................... 0.00786% monofighting.................. 0.00556% monoground.................... 0.00463% hailstall..................... 0.00422% allweather.................... 0.00403% monodark...................... 0.00234% gravity....................... 0.00170% tricksun...................... 0.00170% Stalliness (mean: -0.118) |## -1.5|###### |############## -1.0|################## |####################### -0.5|############################## |########################### 0.0|########################## |########################## +0.5|####################### |############# +1.0|######### |##### +1.5|### |## +2.0|## |## +2.5| |# more negative = more offensive, more positive = more stall one # = 0.43%