offense.......................57.46114% weatherless...................52.30134% balance.......................32.00584% sand..........................17.34254% sun...........................14.52076% rain..........................14.34652% hyperoffense.................. 7.21075% trickroom..................... 4.85002% hail.......................... 4.51548% semistall..................... 2.59577% multiweather.................. 2.35085% monotype...................... 1.79176% trickrain..................... 1.01422% voltturn...................... 0.94474% tricksun...................... 0.74967% stall......................... 0.72650% tailwind...................... 0.59888% monowater..................... 0.57475% sunoffense.................... 0.47920% sandoffense................... 0.41328% tricksand..................... 0.39641% rainoffense................... 0.32745% trapper....................... 0.29967% monoice....................... 0.24259% monoelectric.................. 0.22769% monorock...................... 0.18276% monoghost..................... 0.14065% hailoffense................... 0.13279% trickhail..................... 0.12032% dragmag....................... 0.11600% sandstall..................... 0.08620% monofairy..................... 0.08230% monodragon.................... 0.07367% batonpass..................... 0.07325% monosteel..................... 0.07086% choice........................ 0.06309% monobug....................... 0.06308% mononormal.................... 0.05316% monodark...................... 0.02312% gravity....................... 0.01880% monopsychic................... 0.01880% monoground.................... 0.01253% monoflying.................... 0.00744% monograss..................... 0.00627% monopoison.................... 0.00627% monofighting.................. 0.00584% Stalliness (mean: -0.163) |# -1.5|## |##### -1.0|####### |############ -0.5|################### |############################## 0.0|####################### |################ +0.5|######## |###### +1.0|### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.74%