weatherless...................82.70072% offense.......................48.39848% balance.......................23.43258% hyperoffense..................21.96980% voltturn......................10.57335% sand..........................10.02305% sun........................... 3.69064% stall......................... 3.26968% rain.......................... 3.16542% semistall..................... 2.92946% monotype...................... 1.94017% sandoffense................... 1.73792% choice........................ 1.44239% trickroom..................... 1.31853% rainoffense................... 0.87484% hail.......................... 0.79802% dragmag....................... 0.75961% sunoffense.................... 0.64437% monowater..................... 0.36217% multiweather.................. 0.32767% monopoison.................... 0.28456% monobug....................... 0.27358% mononormal.................... 0.17638% monoelectric.................. 0.17481% hailoffense................... 0.14581% sandstall..................... 0.12151% monofairy..................... 0.11837% monorock...................... 0.11759% monoflying.................... 0.10504% tailwind...................... 0.10269% tricksun...................... 0.09799% monosteel..................... 0.07134% monoground.................... 0.05487% monopsychic................... 0.04782% trickrain..................... 0.04233% monoice....................... 0.03998% monodark...................... 0.03606% monofire...................... 0.03606% monofighting.................. 0.03371% monoghost..................... 0.03136% tricksand..................... 0.02744% monodragon.................... 0.02587% monograss..................... 0.02038% allweather.................... 0.01568% sunstall...................... 0.01489% trickhail..................... 0.00314% rainstall..................... 0.00235% trapper....................... 0.00157% Stalliness (mean: -0.346) |### -2.0|## |##### -1.5|######### |################## -1.0|#################### |########################### -0.5|############################# |############################## 0.0|##################### |################## +0.5|############ |######## +1.0|##### |### +1.5|## |# +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.46%