weatherless...................97.13148% stall.........................40.94565% offense.......................22.04753% balance.......................17.02645% voltturn......................14.47447% hyperoffense..................14.44560% semistall..................... 5.53477% tailwind...................... 1.93784% sand.......................... 1.74463% trickroom..................... 0.80085% rain.......................... 0.66062% choice........................ 0.46014% sun........................... 0.42362% tricksun...................... 0.27402% sandoffense................... 0.25032% sandstall..................... 0.18623% dragmag....................... 0.15808% sunoffense.................... 0.10128% hail.......................... 0.04077% monotype...................... 0.04002% mononormal.................... 0.01924% rainoffense................... 0.01570% monopoison.................... 0.01203% monosteel..................... 0.00470% monoflying.................... 0.00270% trickrain..................... 0.00231% multiweather.................. 0.00112% monofire...................... 0.00052% monofairy..................... 0.00029% monowater..................... 0.00023% monograss..................... 0.00015% sunstall...................... 0.00012% monoground.................... 0.00005% monobug....................... 0.00005% monorock...................... 0.00003% monodark...................... 0.00002% monopsychic................... 0.00002% hailoffense................... 0.00001% monodragon.................... 0.00000% monoelectric.................. 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% tricksand..................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.724) |### -2.0| |##### -1.5|# |#### -1.0|## |## -0.5|##### |########## 0.0|######### |####### +0.5|### |### +1.0|### |## +1.5|#### |### +2.0|############################## | +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.96%