weatherless...................99.03374% offense.......................42.71646% balance.......................35.78890% voltturn......................31.59509% hyperoffense..................21.49463% trickroom.....................13.48467% sun........................... 0.94919% sunoffense.................... 0.94919% hail.......................... 0.01706% rainoffense................... 0.00000% monotype...................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% sand.......................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% semistall..................... 0.00000% stall......................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.403) |#### -1.5|########### |## -1.0|############## |################ -0.5|################# |##### 0.0|############################## |##################### +0.5| | +1.0|####### | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.78%