weatherless...................79.29222% offense.......................43.07582% balance.......................39.64892% rain.......................... 8.43458% hyperoffense.................. 8.17123% voltturn...................... 8.04314% semistall..................... 5.68700% sand.......................... 5.52846% hail.......................... 5.34693% stall......................... 3.41703% sun........................... 1.82741% trickroom..................... 0.98569% monotype...................... 0.92618% sandstall..................... 0.65953% hailoffense................... 0.37314% multiweather.................. 0.33083% rainoffense................... 0.29619% monoghost..................... 0.18912% monobug....................... 0.18598% sunoffense.................... 0.18460% monofairy..................... 0.08115% monowater..................... 0.06770% hailstall..................... 0.06618% monoelectric.................. 0.06553% monodragon.................... 0.06131% monorock...................... 0.05455% monoice....................... 0.05089% mononormal.................... 0.04838% monodark...................... 0.04405% sandoffense................... 0.04325% monofighting.................. 0.04129% monofire...................... 0.04022% monopsychic................... 0.03349% allweather.................... 0.03292% trapper....................... 0.02937% tricksun...................... 0.02856% trickrain..................... 0.02759% dragmag....................... 0.02518% monoflying.................... 0.02431% monosteel..................... 0.02065% choice........................ 0.01646% tailwind...................... 0.01612% monopoison.................... 0.01468% monoground.................... 0.01210% monograss..................... 0.01032% rainstall..................... 0.00694% sunstall...................... 0.00693% gravity....................... 0.00258% Stalliness (mean: 0.030) -1.5|#### |####### -1.0|################# |##################### -0.5|########################## |############################## 0.0|############################# |############################# +0.5|####################### |################### +1.0|############# |##### +1.5|### |## +2.0|## |# +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.43%