offense.......................58.21893% weatherless...................49.84360% balance.......................29.78677% rain..........................27.22178% sun...........................21.34541% hyperoffense.................. 9.05742% trickroom..................... 6.63492% multiweather.................. 4.40967% sand.......................... 3.37742% monotype...................... 2.81697% hail.......................... 2.70228% rainoffense................... 2.32605% semistall..................... 2.13836% tailwind...................... 1.78993% tricksun...................... 1.16172% voltturn...................... 1.08265% sunoffense.................... 1.02791% trickrain..................... 1.02617% stall......................... 0.79852% monowater..................... 0.50136% choice........................ 0.45617% monopsychic................... 0.43966% rainstall..................... 0.42402% monofairy..................... 0.25719% batonpass..................... 0.22157% monoice....................... 0.21809% monodark...................... 0.21375% sandoffense................... 0.21027% monoghost..................... 0.20419% monosteel..................... 0.16770% monograss..................... 0.16335% monoelectric.................. 0.16248% monofire...................... 0.12947% monodragon.................... 0.12860% hailoffense................... 0.09992% tricksand..................... 0.09732% trapper....................... 0.08255% dragmag....................... 0.05474% monoflying.................... 0.05127% gravity....................... 0.04605% monobug....................... 0.04518% trickhail..................... 0.03823% monofighting.................. 0.03736% sandstall..................... 0.03041% monoground.................... 0.02867% sunstall...................... 0.02694% monorock...................... 0.02607% monopoison.................... 0.02520% mononormal.................... 0.02346% allweather.................... 0.00348% Stalliness (mean: -0.225) -1.5|### |####### -1.0|############ |##################### -0.5|############################## |############################## 0.0|########################### |################### +0.5|############ |####### +1.0|### |## +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.57%