offense.......................59.48803% weatherless...................46.85145% rain..........................29.72541% balance.......................29.28667% sun...........................22.68930% hyperoffense.................. 8.53300% trickroom..................... 7.31678% multiweather.................. 4.93598% sand.......................... 3.16530% hail.......................... 2.58195% monotype...................... 2.41875% rainoffense................... 2.38712% tailwind...................... 2.05161% semistall..................... 1.95739% tricksun...................... 1.33913% trickrain..................... 1.23076% sunoffense.................... 1.05021% voltturn...................... 1.04721% stall......................... 0.73491% monowater..................... 0.46002% choice........................ 0.44038% rainstall..................... 0.43472% monopsychic................... 0.34296% monofairy..................... 0.21612% sandoffense................... 0.20925% monodark...................... 0.19941% monoice....................... 0.18385% batonpass..................... 0.17551% monosteel..................... 0.16659% monoghost..................... 0.15777% monograss..................... 0.15046% monoelectric.................. 0.12509% monofire...................... 0.11358% monodragon.................... 0.10565% tricksand..................... 0.09679% hailoffense................... 0.09108% trapper....................... 0.06436% gravity....................... 0.05669% dragmag....................... 0.04833% monoflying.................... 0.03779% monobug....................... 0.03650% monofighting.................. 0.03542% trickhail..................... 0.03278% monoground.................... 0.03247% sunstall...................... 0.02520% monorock...................... 0.02129% monopoison.................... 0.01876% mononormal.................... 0.01872% sandstall..................... 0.01738% allweather.................... 0.00331% Stalliness (mean: -0.229) -1.5|### |####### -1.0|########### |#################### -0.5|############################## |############################## 0.0|########################### |################## +0.5|########### |###### +1.0|### |# +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.59%