weatherless...................70.23643% offense.......................48.04371% balance.......................37.77039% rain.......................... 9.36784% sand.......................... 9.01571% sun........................... 7.52334% hyperoffense.................. 6.86658% trickroom..................... 5.73473% hail.......................... 4.77056% semistall..................... 4.75938% monotype...................... 3.66385% tailwind...................... 3.27818% stall......................... 2.55995% voltturn...................... 1.24923% monoice....................... 1.07317% tricksand..................... 0.94740% multiweather.................. 0.89430% sunoffense.................... 0.78531% choice........................ 0.71265% monoghost..................... 0.48907% monowater..................... 0.37170% monosteel..................... 0.34934% tricksun...................... 0.26829% hailoffense................... 0.26270% batonpass..................... 0.25991% trickrain..................... 0.21799% monopsychic................... 0.21519% rainoffense................... 0.19563% monobug....................... 0.19004% monoelectric.................. 0.18724% hailstall..................... 0.17886% gravity....................... 0.15930% sandstall..................... 0.14532% monopoison.................... 0.14253% monograss..................... 0.12576% trickhail..................... 0.11458% rainstall..................... 0.11179% sandoffense................... 0.10899% monofire...................... 0.08664% monofairy..................... 0.08664% monodragon.................... 0.08664% monodark...................... 0.08105% mononormal.................... 0.06428% dragmag....................... 0.04751% monoflying.................... 0.04472% monofighting.................. 0.04192% monorock...................... 0.01677% monoground.................... 0.01118% sunstall...................... 0.00838% Stalliness (mean: -0.039) -1.5|## |###### -1.0|########## |################### -0.5|####################### |######################## 0.0|############################## |###################### +0.5|################# |########### +1.0|######## |### +1.5|## |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%