weatherless...................53.44281% offense.......................48.49122% balance.......................37.64315% sand..........................19.39928% hail..........................11.16008% rain.......................... 9.29575% hyperoffense.................. 7.96742% sun........................... 7.62274% trickroom..................... 6.37761% semistall..................... 3.75869% sunoffense.................... 3.19640% tailwind...................... 3.06143% monotype...................... 2.43422% stall......................... 2.13951% monoice....................... 1.44436% tricksand..................... 1.30330% multiweather.................. 0.92065% tricksun...................... 0.87180% hailoffense................... 0.60847% monowater..................... 0.32212% trickrain..................... 0.30043% choice........................ 0.25542% monobug....................... 0.24511% voltturn...................... 0.20491% trickhail..................... 0.20479% monopsychic................... 0.19911% sandoffense................... 0.11520% monopoison.................... 0.10375% gravity....................... 0.09620% monoelectric.................. 0.04641% rainoffense................... 0.04480% rainstall..................... 0.04093% monoghost..................... 0.03843% monodark...................... 0.02503% hailstall..................... 0.01289% monograss..................... 0.00430% mononormal.................... 0.00195% monofighting.................. 0.00140% monodragon.................... 0.00105% monofire...................... 0.00069% monosteel..................... 0.00051% batonpass..................... 0.00019% sandstall..................... 0.00000% sunstall...................... 0.00000% dragmag....................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.087) -1.5|##### |######## -1.0|######## |##################### -0.5|################## |########################### 0.0|############################## |############### +0.5|################ |################## +1.0|### |#### +1.5|# |# +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%