weatherless...................72.01845% offense.......................41.64852% balance.......................36.32181% hyperoffense..................13.96755% rain..........................13.12340% voltturn...................... 8.11452% sand.......................... 6.59819% trickroom..................... 6.20593% semistall..................... 5.98126% sun........................... 5.59514% hail.......................... 3.48144% stall......................... 2.08087% choice........................ 0.92630% sandstall..................... 0.83992% multiweather.................. 0.81662% hailoffense................... 0.47108% monotype...................... 0.45617% sunoffense.................... 0.40887% sandoffense................... 0.26149% tricksun...................... 0.19886% dragmag....................... 0.17911% rainoffense................... 0.16897% gravity....................... 0.12085% monodragon.................... 0.10115% tricksand..................... 0.08607% monopsychic................... 0.06270% monoghost..................... 0.05939% sunstall...................... 0.05513% monoice....................... 0.05491% monowater..................... 0.05389% monobug....................... 0.04146% trickrain..................... 0.04123% monofire...................... 0.02869% monosteel..................... 0.01966% tailwind...................... 0.01536% rainstall..................... 0.01435% monoground.................... 0.01209% hailstall..................... 0.01209% monoflying.................... 0.00983% monoelectric.................. 0.00928% monofairy..................... 0.00691% monorock...................... 0.00655% monopoison.................... 0.00655% monodark...................... 0.00655% monofighting.................. 0.00279% Stalliness (mean: -0.113) |##### -2.0|# |## -1.5|#### |############# -1.0|########## |################## -0.5|################### |############################# 0.0|####################### |############################## +0.5|############### |############## +1.0|######## |###### +1.5|## |# +2.0| |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.49%