weatherless...................60.81352% offense.......................36.80628% balance.......................27.42124% rain..........................23.42986% semistall.....................20.42501% hyperoffense..................13.14846% sand.......................... 9.46708% voltturn...................... 6.64610% trickroom..................... 6.46684% sun........................... 6.26607% stall......................... 2.19901% sandstall..................... 0.66723% hail.......................... 0.66324% multiweather.................. 0.63976% sunoffense.................... 0.30667% sandoffense................... 0.10643% choice........................ 0.07038% gravity....................... 0.01462% hailoffense................... 0.01170% rainoffense................... 0.00247% monotype...................... 0.00004% monodragon.................... 0.00004% monoghost..................... 0.00001% dragmag....................... 0.00001% tricksun...................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.089) |## -2.0| |# -1.5|###### |########### -1.0|#### |###################### -0.5|########### |##################### 0.0|####### |########## +0.5|######### |################## +1.0|##### |############################## +1.5|## | +2.0| | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.61%